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DIEGO PINOCHET

DIEGO PINOCHETDIEGO PINOCHETDIEGO PINOCHET

COMPUTATIONAL DESIGNER

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ABOUT ME

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My Background

What I do.. kind of

What I do.. kind of

Diego Pinochet holds a B.Arch and a M.Arch in the Pontifical Catholic University of Chile (PUC) and a Master of Science in Architectural Studies (SMArchS) from MIT. His research is focused in computational design and interactive fabrication methodologies, Artificial Intelligence, Robotic fabrication, Building Information Modelling BIM, an

Diego Pinochet holds a B.Arch and a M.Arch in the Pontifical Catholic University of Chile (PUC) and a Master of Science in Architectural Studies (SMArchS) from MIT. His research is focused in computational design and interactive fabrication methodologies, Artificial Intelligence, Robotic fabrication, Building Information Modelling BIM, and Interactive Applications for creative purposes. He is pursuing his PhD degree in Design and Computation at MIT.

Diego is currently an assistant professor at Adolfo Ibanez University in Chile and and Associate researcher in the Computational making group at MIT. In 11 years of academic experience Diego has taught in many universities in Chile in the area of digital design, programming, digital fabrication, design studios and as advisor in several thesis projects.Also has taught workshops and presented his work in countries like Hong Kong, China, Japan, Austria, USA, Argentina, Spain and Australia.  In 2015 he won the First Prize in the Youfab Global Creative Awards in Tokyo, Japan, with the project 'Making Gestures: A personal fabrication system´. He is the co founder of TFPS Architects, an chilean based architecture studio that won the ´Building of the year 2009´award for his project `Huanacu Warehouse and Offices’. Currently, he works as a Teaching assistant at MIT and as a research assistant at the ENCODED ELEMENTS lab with Marcelo Coelho at IDC MIT.  

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What I do.. kind of

What I do.. kind of

What I do.. kind of

I am an Architect and a computational designer. I love technology and my research focuses in how technology makes us better designers. I believe in interoperability so I work in many platforms such as 3dsmax, blender, revitalizing, fusion 360, solid works, rhinoceros, and in the past I worked intensively with CATIA and Digital PROJECT. I 

I am an Architect and a computational designer. I love technology and my research focuses in how technology makes us better designers. I believe in interoperability so I work in many platforms such as 3dsmax, blender, revitalizing, fusion 360, solid works, rhinoceros, and in the past I worked intensively with CATIA and Digital PROJECT. I am also a programmer with experience developing apps published in playstore and App Store. I program using c#, python, js/ts, and other languages. I am also an expert in digital fabrication focusing lately on interactive robotics. 

As a professor I have spent the last 10 years teaching about computation and fabrication to my students in Chile and in many workshops across the world. 

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